About

Tower Notes started as a group chat between a few friends who kept arguing about which tower placement was best. We turned those arguments into something useful: careful, hands-on write-ups of the games we actually finish. No press releases, no hype, just what we saw on screen.

Every game gets played on a mid-range phone first, because that's what most people carry. If a game stutters or drains the battery in twenty minutes, we say so. If it surprises us, we say that too.,We pick games by casting a wide net and then cutting hard. Something gets into the catalogue only after at least two editors have spent a few evenings with it. We care about how a game feels in your hands during a commute, not how it looks in a trailer.,We're a small independent team, and we like it that way. There's no giant publisher behind us telling us what to write. When we're wrong, readers correct us in the inbox, and we update the article.

Marek Novák — Marek has been reviewing mobile games for over eight years and still keeps a spreadsheet of every tower defence map he's cleared. He edits most of what goes out here.